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Mystery Masterpiece: The Moonstone

An ancient and priceless piece of jewelry, the Moonstone, has been stolen, and it`s up to you to track it down! Investigate every person who was in the mansion at the time of the crime to solve the mystery and catch the crook, in this Hidden Object game! Explore every room of the mansion to find valuable clues in Mystery Masterpiece – The Moonstone, and return the jewel to its rightful owner.


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http://www.fenomen-games.com/mystery-masterpiece-moonstone.htm


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Play takes 200 billion ISKs in EVE Online video
game Fraud

EVE OnlineThe latest major scandal in EVE Online, the space MMO notable for its large, player-driven economy and the entertaining stories it often generates. A player named Ricdic, chairman of a large in-game bank, decided to embezzle roughly 200 billion ISK (the game's currency). Ricdic exchanged the ISK for about $5,000 to pay off real-life debts. Massively has an in-depth write-up about how the theft affects the game and its players.

Since the scandal became public, there's been a run on the virtual bank, and its executives are doing what they can to reassure people that it will continue to exist. Ricdic was banned, not for the embezzlement, but for trading 200 billion ISK for real currency, which is forbidden by EVE's EULA.

Source: Slashdotca-pub-5833246175841206

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http://gamezplay.org/2009/07/play-takes-200-billion-isks-in-eve.html


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inFamous Defeats Prototype in Cross-Dressing
Playoff [Medium Risky]

In a recent Zero Punctuation review, Yahtzee couldn't declare which blockbuster game "about super-powered assholes" was better, but would give the honor to the studio that best drew the rival game's protagonist in drag.

Astoundingly and to their everlasting credit, both Radical and Sucker Punch participated. First up, Radical sent in two submissions, but that monstrosity takes the cake - Cole McGrath with Vegas showgirl peacock tail, a Marilyn Monroe birthmark and ... oh God are his pubes showing? NEXT.

Here's your winner: Alex Mercer, who shapeshifted up some heaving bosoms thanks to Sucker Punch, in a tableau that "could be the cover of a romance novel." Per Yahtzee's award citation:

It's a close call, but I'm going to declare Sucker Punch the winner by one lovingly-rendered pair of breasts. Also their unicorn is a much prouder, mightier steed, and Alex's expression is delightfully coquettish. Therefore InFamous must be the better game. Buy InFamous. Prototype's still good, though. Buy it as well.

Yahtzee's Prototype vs. Infamous Challenge [The Escapist via Joystiq]





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http://feeds.gawker.com/~r/kotaku/full/~3/Gt2DNNB8vhs/infamous-defeats-prototype-
in-cross+dressing-playoff


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Deadly Sin

Deadly Sin doesn't try to reinvent the role playing game. Instead, it chooses the path of flattering imitation. With great art direction, a superb soundtrack, a deep skill tree to explore and, most notably, the ability to turn off random battles, Deadly Sin hits that soft spot deep inside that's longing for a good RPG to enjoy.

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http://jayisgames.com/archives/2009/07/deadly_sin.php


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Happy Independence Day!

On this Independence Day in the United States let us pause and remember one of the most patriotic moments in gaming history. No, it's not about a pair of bad dudes rescuing the President, nor is it about an army...

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http://feedproxy.google.com/~r/PressTheButtons/~3/sAyeEQZdO6I/happy-independence-
day.html


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Valve: PS3 Orange Box Players "Got the Stepchild
Version" [PS3]

In an interview with CVG, Valve's Doug Lombardi says the experiences of putting Half-Life on PS2 and Orange Box on PS3 have put them off Sony development for the near future.

He doesn't complain about the differences in developing for one console, or PC, over another, but does say the PS3 versions of Valve products have been inferior to the original releases, and so the company's not interested in doing anything on that console again unless and until they can put something out that gives Sony players the same experience as PC and 360 users.

We look at it as if we were customers of this product, how would we want to be treated and what sort of product would we want out of it?

We've run a couple of experiments over the years of PlayStation in general; we did Half-Life on PS2 with an outside company and then we did Orange Box PS3 with an outside company. We weren't able to deliver the same type of product on PS3 and PS2 for that matter that we were on the 360 and PC.

[...]

Until we have the ability to get a PS3 team together, until we find the people who want to come to Valve or who are at Valve who want to work on that, I don't really see us moving to that platform.

We've kind of learned a lesson in that again, if we were customers of that product on PlayStation, we'd feel like we sort of got the stepchild version of the product while the guys on the PC and the 360 got the sweet version of it.

Translated, what it really means is there is no one inside Valve with any interest in PS3 development, and the company on the whole isn't interested in outsourcing any more ports after the experience with The Orange Box on PS3, which suffered some bad load times and framerate issues.

Still No PS3 Interest From Valve [CVG via TheSavePoints, thanks Meredith B.]





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http://feeds.gawker.com/~r/kotaku/full/~3/WE8jSgrX8Rs/valve-ps3-orange-box-player
s-got-the-stepchild-version


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Ubisoft takes over publishing for Heroes Over
Europe

Ubisoft takes over publishing for Heroes Over Europe screenshot

Ubisoft has announced that they'll be publishing Heroes Over Europe, the sequel to 2005's Heroes of the Pacific. Heroes Over Europe was originally supposed to be out by now from Atari, but that obviously isn't happening anymore. This is just more proof that Atari seems to be leaving the retail market in favor of the digital market.

As for Heroes Over Europe, I actually previewed the game last December. It was an enjoyable experience and the 16-player dog fights look like they'll be a blast. My only issue with the game is that it's set in World War II. I really want to see more modern day or future based flight games. Hell, I'm going to be previewing ANOTHER World War II flight game this coming Monday. Give me a break!

Heroes Over Europe will be out this September and you can get more info on it over at the brand new Web site for the game.

Today Ubisoft announced it will be publishing Heroes Over Europe, a flight combat game designed for the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system, and Windows-based PC. The sequel to Heroes of the Pacific, the World War II flight combat game, Heroes Over Europe builds on the game's impressive legacy with intense dogfights, a highly detailed realistic visual presentation and even more online options.

"We are pleased to be bringing Heroes Over Europe to retailers worldwide,” said Tony Key, senior vice president of sales and marketing, Ubisoft. "The action-packed gameplay and realistic imagery in Heroes Over Europe will help bring some of history's most exciting air battles to life for an experience that gamers will enjoy.”

Developed by Transmission Games in Melbourne, Australia, and powered by an all-new engine, Heroes Over Europe is set to raise the bar for flight combat games with the all new "Ace Kill” close combat action, four online modes supporting up to 16 players and fully customizable aircrafts with localized damage. Visually, the game takes no prisoners with meticulously rendered environments including faithful recreations of London, Berlin and the French Alps, and ultra-realistic iconic warplanes of the era, all presented in stunning high definition graphics.

Heroes Over Europe is scheduled for worldwide release in September 2009. For more information about Heroes Over Europe, please visit: http://www.heroesovereurope.com

Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo




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TMNT: Turtles in Time: Through the Ages: A
Comparison Video


You know what the best thing about Teenage Mutant Ninja Turtles: Turtles in Time is? Throwing enemies into the screen. Thankfully, that feature is retained in the upcoming XBLA remake. The HD remake is obviously going to be a much prettier version of the original game -- but how good does it really look? The fine folks at GameVideos have made a stellar comparison video that highlights the sleek new look of this 2.5D remake. Watch all the way to the end to see how even the voice overs have -- for better or for worse -- changed.

Gallery: TMNT: Turtles in Time Re-Shelled

Continue reading TMNT: Turtles in Time: Through the Ages: A Comparison Video

JoystiqTMNT: Turtles in Time: Through the Ages: A Comparison Video originally appeared on Joystiq on Sat, 04 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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http://www.joystiq.com/2009/07/04/tmnt-turtles-in-time-through-the-ages-a-compari
son-video/


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HD Nintendo Wii to dominate console sales by 2015

nintendo wii coloursAn analyst is forecasting that Nintendo will continue to dominate the gaming console domain for the next couple of years or so, and that the HD iteration of Nintendo Wii console is there in the offing.

Speaking to Edge Online, Michael Pachter, an analyst with Wedbush Morgan, asserted that the HD upgrade of Wii will help the console beating Sony PS3 and Microsoft Xbox 360 to second and third spots respectively in global sales of consoles by 2015.

Predicting the dominance of Nintendo Wii in game consoles market for the next two years, he said in a statement, ?The console?s low price point, innovative control mechanism, and compatibility with standard definition televisions will provide it with a competitive advantage over the next two years?.

He further went on to say that Sony will eventually hit the second spot, primarily because of the company?s victory in the HD DVD format war, while Microsoft Xbox will slip to the third spot, owing to its lack of penetration in Japanese market.

Read the full post on Storage IT here...
ca-pub-5833246175841206

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http://gamezplay.org/2009/07/hd-nintendo-wii-to-dominate-console.html


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Weekend Destructainment: Break it down

Weekend Destructainment: Break it down screenshot

Weekend Destructainment is a collection of funny videos brought together from all across the Internet to bring you entertainment on these slow and boring weekends.

Raps, remixes, weird ads, LEGOs and more await you in this edition of Weekend Destructainment. After the break, check out the rap called "We Gamin." Then it's the WoW kid freak-out remix! Next up, some kid shows off his light gun skills. Then it's a really weird French ad for Mega Man 2

Next up is the interpretative dance to the Mii Channel music. Random Robot Intermission follows with robots with too much power. Then its Michael Jackson's "Beat it" mashed with Mega Man 8. Next, it's some old school arcade games done with LEGOs. Then it's the sequel! The Destructainment ends with more drum covers by Dtoider NukaCola.

"We Gamin'", a rap about videogames. It's actually not bad! Thanks, Ryan.


video details and more


The Warcraft freak-out kid remix!


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Serious skills. Thanks, EternalDarkWing!


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French ad for Mega Man 2 with Mario. Spotted on GoNintendo.


video details and more


Dancing to the Mii Channel music. 


video details and more


Random Robot Intermission: Do robots have too much power?


video details and more


Mega Man 8 meets Michael Jackson's "Beat it."


video details and more


Arcade games Lego-rized.


video details and more


THE SEQUEL! (There's a game cameo at the end!)


video details and more


Dtoider NukaCola does a drum cover for Final Fantasy Mystic Quest.


video details and more




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