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AX 09: West coast videogame cosplay is hot hot
hot!

AX 09: West coast videogame cosplay is hot hot hot! screenshot

Dale, Tim Sheehy, and I are here at Anime Expo in Los Angeles. Here at America's largest anime convention, with well over 30,000 people attending, there are plenty of opportunities for some amazing cosplay -- and it doesn't hurt to have Ace0fClub5, one of our community members, taking his professional-grade photography (as he has done in the past).

So what we've got here for you is a teaser of some of the cosplay photos that we've got over on Japanator, with plenty more to come over the next three days. Seeing these Street Fighter cosplayers together (they planned it out as a group, naturally) was really impressive -- there's a lot of attention to detail there that really comes out in these photos. Sirs, I applaud you.

It's a little early to tell which cosplay is going to be overplayed at the con, but right now it's looking like Pyramid Head is itching to be the overplayed costume of the year -- although people are still being inventive with the outfit, so who knows. Anyways, enjoy even more photos over on Japanator!

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SGC 09: Jim meets a personal hero

SGC 09: Jim meets a personal hero screenshot

Outside the main convention halls, I was hanging out with a few members of Dtoid Austin (after having photos taken with some fans of mine which was great because I could pretend to be famous when I am just a blogger) when a very special guest walked by. I had just missed him at E3 and didn't have my camera when I visited Sega Europe. This time, however, opportunity would not slip past me.

As you can see, I got very excited and kind of look a bit like a mentally impaired. I told Sonic he was my best one out of all the characters what do videogames and that I thought he was awesome in Super Mario Bros. I think he was really impressed by me and that we're now friends. 

Sonic the Hedgehog is now officially the most famous person I know. 




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Review: Mad Dog McCree Gunslinger Pack

Review: Mad Dog McCree Gunslinger Pack screenshot

FMV-based games with live actors are something of a guilty pleasure for me. There's nothing more overtly kitschy, yet weirdly enjoyable than seeing an underpaid, underenthusiastic actor recite awful dialogue while looking straight into a camera as stuntmen fall exaggeratedly to the ground behind him.

That in mind, I positively jumped at the chance to review the Mad Dog McCree Gunslinger Pack for the Wii. Costing only $20, the single-disc anthology collects Mad Dog McCree, Mad Dog 2: The Lost Gold, and The Last Bounty Hunter and upgrades them with Wiimote IR sensor support.

Finally, gamers can now play the original Mad Dog McCree games just as intended: with a gunlike object in your hand. Granted, you'll also be playing with a decidedly unintended sense of condescending irony, but that's probably beside the point.

If you're ready to experience the most unconventional videogame review of all time, hit the jump for my review.*

*Upon reading that sentence, you may have thought: "Hey, I saw Destructoid's review of Saints Row 2, and that was barely a review at all. Surely, this Mad Dog McCree review couldn't possibly be any more unusual than that. You thought wrong.

Mad Dog McCree Gunslinger Pack (Wii)
Developer: Digital Leisure
Publisher: Majesco

Released: June 16, 2009
MSRP: $19.99


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Art Attack Friday: captainosaka

Art Attack Friday: captainosaka screenshot

Art Attack Friday is your weekly look at videogame fan art created by a talented artist.

Art Attack Friday is all captainosaka today. Usually I'd wait until the artist pumps out more videogame related art, but I've been waiting to feature captainosaka for a long time now. There's only five pieces in the gallery from him, but they're all pretty amazing. Plus the Super Smash Bros. Brawl one could totally be like three images, man!

I adore his Samus slapping five with Snake. Everything about it is amazing. Plus, they're slapping five in front of an explosion and we all know that explosions make every image better! 

There's also a ton of Gurren Lagann fan art over on captainosaka's deviantART. That has nothing to do with videogames, but it's Gurren Lagann. Best anime ever. SPIN ON!

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SGC 09: Stuff, things, happening, yes

SGC 09: Stuff, things, happening, yes screenshot

I'm here in bloody hot Dallas where the sun is shining and the aroma of geeky nerds clings to the walls of the Westin Hotel like Tupac fans cling to the notion that he is still alive. It's day one of the ScrewAttack Gaming Convention and already I saw Stuttering Craig walk past me. I think he pretended not to notice me, but I will find him again and make him give me a job as their new Yahtzee. I think it's Yahtzee that does ScrewAttack, right?

Here are some photos from early on today, giving you a brief idea of what things looked like before all the fourteen-year-olds registered and filled the place up with their curly hair and the undeniable stink of wet dreams. There'll be plenty of fun to come from SCG, including our shakily recorded footage of a bit of the cartridge-blowing competition and a photograph of me with a very special celebrity.

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Frozenbyte admits Trine project is kind of a
trainwreck

Frozenbyte admits Trine project is kind of a trainwreck screenshot

I had a feeling something was going on with gorgeous sidescrolling platformer Trine right after I saw it at E3. It was displayed at the Atlus booth and advertised as an Xbox Live title, but shortly afterwards Southpeak announced they would publish the PC version of the game for release later this year. Ok ... but what about the 360 version I already played? And why is the PC version supposed to cost more than the PSN version?

Edge Online reported today that a Eurogamer interview with Frozenbyte spokesperson Joel Kinnunen sheds some light on the situation. Kinnumen refers to the situation with Trine as "a big mess", but says in the end of the game is the important thing. More detail from the interview:

"We would love to have the game sold at the same price point across all platforms and methods, but these things are sometimes unbelievably complex when there's so many partners involved. The same goes for the EUR/USD disparity, it's just out of our hands."

Having played it, I can say, it is a stunning looking title. But looks will hardly quiet users who don't understand why they are paying different prices based on the platform they choose.

So what's the story currently? Well, you can buy the game for $29.99 on Steam or Metaboli The hard copy for PC from Southpeak is coming later down the line. And what of the PSN version? Well, no one knows. Let's hope we get some clarity on it soon, as I was looking forward to playing this one PSN (and my puny little laptop probably can't run it anyway).




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