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Destructoid interview: Banjo-Kazooie: Nuts & Bolts

Destructoid interview: Banjo-Kazooie: Nuts & Bolts screenshot

Banjo-Kazooie: Nuts & Bolts caused quite a stir when it was first revealed. For years, fans of the platforming bear and bird duo waited for a true Banjo-Kazooie sequel, and when it was finally announced for the Xbox 360, people simply didn't know what to make of it.

Nuts & Bolts, as you should be well aware, is going to be centered around the use of vehicles which you build build and use to complete a variety of challenges. Although this was met with cries of outrage at first, BK fans have gotten used to the idea and it's looking like the game will be a very enjoyable outing when it finally ships in November. 

We had the opportunity to catch up with Rare's Shaun Read, one of Nuts & Bolts' main designers. Second only to series creator Gregg Mayles in terms of design work, he was just the man to answer our questions. If you want to see those answers for yourself, then read on, dear friends. Read, read on.



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