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3/18/2010 Ouch My Face Hurts! A Facebook Social Games
Deep Dive.

New Flash Game Development Blog Entry : Mochi Game Developer's Fund Chronicles Num. 2: Ouch My Face Hurts! A Facebook Social Games Deep Dive

So I've never really played a 'social' game on Facebook before today. Since those types of games were propped-up by some as the 'second coming' at FGS, and because the Mochi Game Developer Fund is looking for 'social' games, I decided to experience these amazing monetary achievements for myself and see what I've been missing. I'm not talking about successful Flash games with truly addictive game play that have been made to work with Facebook (i.e. Desktop Tower Defense), I'm talking about the holy grail according to the four social games panelists at FGS: ones that have been built with Facebook in-mind from the ground-up.

Taking a cue from that very same Social Games Panel at FGS, I went to visit one of the 'ladder owners', Zynga to see what games they advertise on their web site. I clicked on a game that I've never heard anyone talk about, Coaster Kingdom (sorry, I refuse to link to it). I'm a huge fan of Roller Coaster Tycoon, and I thought this would be right-up my alley.

However, when I got to the 'game', my 'deep dive' knocked me into reality as my head smacked the very bottom of this wading pool rather quickly and my head still hurts from the shock of it all. What I found was really not a game at all, just a fancy disguise on-top of the Facebook friends, awards and payments system

(much more diatribe after the jump)

Read The Full Article:
http://www.8bitrocket.com/newsdisplay.aspx?newspage=38284


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