
Something appears to have gone a little wrong with Terminal Reality's PlayStation 3 Ghostbusters engine. At first touted as their lead platform, the native rendering resolution of the game is a little shocking.
In previous interviews, the game developers at Terminal Reality had talked up their PlayStation 3 technology for their upcoming Ghostbusters game. In a conversation with VideoGaming247 Terminal Reality president Mark Randel said:
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"Personally, I want to show off our PS3 technology. We?re one of the few developers who love the PS3 and have a great time with it. We have great technology for the PS3 and we want to show it off.
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http://gamezplay.org/2009/06/ghostbuster-video-game-on-playstation-3.html
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