Deadly Sin doesn't try to reinvent the role playing game. Instead, it chooses the path of flattering imitation. With great art direction, a superb soundtrack, a deep skill tree to explore and, most notably, the ability to turn off random battles, Deadly Sin hits that soft spot deep inside that's longing for a good RPG to enjoy.
Read The Full Article:
http://jayisgames.com/archives/2009/07/deadly_sin.php
Add to del.icio.us
Digg this
Post to Furl
Add to reddit
Add to myYahoo!
Powered by blogdig.net