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Postmortem: Days of Wonder's Ticket to Ride Pocket

The developers of Ticket to Ride take a look at the complexities that drive the development of an iPhone title -- even one that's based on both an existing board game and successful iPad app can encounter a lot of difficulties in planning and implementation.



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http://feedproxy.google.com/~r/GamasutraFeatureArticles/~3/on9oJY1j1p4/postmortem
_days_of_wonders_.php


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