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Nintendo didn't have you in mind when Pikmin was
created

Nintendo didn't have you in mind when Pikmin was created screenshot

Everyone always says gardening was Shigeru Miyamoto's inspiration for Pikmin. Yeah, we get it. His personal interests often relate to what his videogames are about. Enough already! Way more interesting than that bit of insight is who Miyamoto was targeting with the game:

"Every once in a while, you want to make something that high school girls can get into."

So Pikmin, one of the best original Nintendo series in recent memory, was aimed at high school girls? If the result of Nintendo making a game for that audience is something as incredible as Pikmin, the company needs to do so more often.

Essentially, that is Nintendo's design philosophy these days. With the Wii, everyone's the target audience, including the beloved high school girl crowd. Too bad the best we've seen come out of this initiative is (arguably) Wii Sports. How about you guys start talking Pikmin 3?

任天堂,宮本 茂氏が語った「ゲーム機を介したコミュニケーションの活性化」。新ハードを開発中との発言も出た,第13回文化庁メディア芸術祭「功労賞受賞者シンポジウム」レポート(New スーパーマリオブラザーズ Wii) [4Gamer via Kotaku]



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