The Guardian reports that British Intelligence is looking for a few good men. Specifically, the Government Communications Headquarters (GCHQ) is running ads on the Xbox 360 dashboard and within Xbox games to recruit new members. The GCHQ, which works with both MI5 and MI6 (yes, that MI6), seeks to recruit young people with an affinity for "quick thinking, problem solving and team work." GCHQ believes that these criteria are "reflected in game-play experiences on Xbox."
We're expecting a new generation of foul-mouthed, teabagging James Bonds any day now.
British Intelligence recruiting Xbox gamers originally appeared on Joystiq on Fri, 20 Nov 2009 16:00:00 EST. Please see our terms for use of feeds.
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Add to myYahoo!After peeling myself away from a walkthrough of Tales of Symphonia 2, I saw that earthbounding had[...]
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http://monstervine.com/2009/11/the-next-zelda-new-wii-clues/
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I'm making this weekend a Demon's Souls weekend. Now that the holiday review season is dying down, it's time to play a little catch up.
So into the Nexus I will go, armed with my Knight and a heavy dose of fear, as I harvest souls for the long-delayed Kotaku review of From Software's PlayStation 3 sleeper hit. As a chaser, I plan to let go with a little more Left 4 Dead 2, my multiplayer game of choice. I've enjoyed my time with Modern Warfare 2, but I like laying waste to zombies with my friends.
How about yourself? Will you leave any helpful warnings for me in Demon's Souls? Perhaps be the Ellis to my Coach? Or do you have alternate gaming plans this weekend?
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Add to myYahoo!The UK Department of Transportation presents Code of Everand, an educational MMOG that teaches kids to look both ways before crossing the Spirit Channels lest they be devoured by monsters.
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If you've ever read a story we've written where some organization touts a piece of research "proving" the overwhelmingly negative effects video games have on youngsters, you've probably heard about the National Institute on Media and the Family. They're infamous for issuing typically low-scoring report cards to the ESRB and other entities in the gaming industry, and for propagating the values of the group's founder, psychologist David Walsh. However, it seems NIMF has executed its final evaluation -- according to the St. Paul-based Star Tribune, the organization will shutter its doors on Dec. 31.
We bet some of you are overjoyed that the immeasurably critical group is shutting down -- however, without their constant panning, we expect violence in video games to grow unchecked within the next few months. Soon, every title, from Peggle to Viva Piñata, will be bogged down by excessive amounts of gore. All games will be federally required to contain guns. Titles from previous console generations which don't adhere to this rule will be destroyed, Fahrenheit 451 style. The industry will crash like a sack of lead bricks -- all because NIMF wasn't there to keep it in line.
To quote Joni Mitchell, "Don't it always seem to go/ That you don't know what you got 'til it's gone."
Violent game-opposed National Institute on Media and the Family shuts down originally appeared on Joystiq on Fri, 20 Nov 2009 15:30:00 EST. Please see our terms for use of feeds.
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Add to myYahoo!Electronic Arts has just announced the all-new Team Racing Pack, a free DLC pack for Need for Speed: Shift on the PS3 and Xbox 360.
The new Team Racing Pack is the first expansion to arrive for Need for Speed: Shift. Included in the Team Racing pack is a new gameplay mode, Team Racing, and five new cars. Xbox [...]
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http://site.video-game-central.com/blog/2009/11/20/need-for-speed-shift-gets-free
-team-racing-pack-with-new-cars-and-mode/
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In just over a month since the release of Star Wars Galaxies Chronicle Master mission creation tool, fans have created more than three million pieces of interactive Star Wars fiction.
The Chronicle Master system works much like City of Heroes Mission Architect, allowing players to use in-game tools to create their own missions and share them with the community. Since Sony Online Entertainment implemented the feature last month, players have been sharing the hell out of some missions. SOE cites one player who has already created more than 6,000 playable quests, all by himself. That's relatively insane.
It's even more insane when you take into account estimated subscription numbers for the game. MMO Data has Star Wars Galaxies' subscriber list estimated at around 50,000 players. Even if they were off by half and it was 100k, that's still 30 user-created quests per player. I suppose it helps that completing player-made quests earns you special in-game loot, but still, that's a pretty impressive ratio.
It just goes to show that players who've stuck with Star Wars Galaxies this long are really, really into Star Wars.
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Add to myYahoo!Kirkland, WA. Three employees of Bungie Software Products Corporation escaped from the dark damp crawlspace of the company’s headquarters early Friday morning. The three designers, Tom Verinian, 38, Cheryl Stevens, 27, and Mark Wollenveider, 29, were found in in a barn about 3 miles from the headquarters. They were wearing little more than dirty rags [...]
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http://www.pwnordie.com/2009/11/20/bungie-game-designers-escape-from-crawlspace-a
t-bungie-headquarter/
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Add to myYahoo!Busy playing Modern Warfare 2 on Xbox Live in the UK? Your government may be looking to get you into actual Modern Warfare soon.
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Add to myYahoo!Marvel: Ultimate Alliance 2Developer: Vicarious VisionsPublisher: ActivisionPlatform: Xbox 360 (also on PS3)Released: Sept 15, 2009Test Freaks’ Freak Score: 7.9/10The original Marvel: Ultimate Alliance was punctuated with wow moments. Whether it was facing off against Galactus on the Skrull homeworld, fighting alongside Thor in Asgard or playing a life or death game of Pitfall, the [...]
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http://www.gamecouch.com/2009/11/marvel-ultimate-alliance-2/
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