Panda?s Bigger Adventure is second part of Panda?s Big Adventure point and click adventure game created by RobotJam and sponsored by BubbleBox. "Help Panda break Elvis (the portaloo's rightful owner) out of future prison in this point and click adventure game. Talk to various characters in the game to discover what they need to to do in order to solve the puzzles. Use the mouse to walk panda around and store your items in the inventory at the bottom of the screen." Good luck and have fun!Play...
[[ This is a summary only. Visit EscapeGames24.com for game links, walkthroughs, comments, and more! ]]
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Add to myYahoo!Gamenauts, the casual games studio that brought us Spacebound, Burger Rush and Cate West is working on its first iPhone game! Stickbound is a platformer with a twist: instead of having players simply run and jump over platforms, the game will use a unique pole-vaulting mechanic that as far as we know has never been seen before on the iPhone.
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Add to myYahoo!New Flash Game Development Blog Entry : (This is part Num. 3 in our continuing series on topics related to the Mochi Game Development Fund).
Almost every game portal, MMO, online console platform, and viral game service offers some kind of 'award/reward' systems for game players. The idea is to give players a reason to play the game beyond the intrinsic value of the game-play itself. These rewards/awards are usually referred to as extrinsic rewards, because they are not necessarily related to the game, but how player plays the game.
Here are some examples.
An intrinsic reward for a space shooter, would be to give the player a bolt-on extra weapon for maneuvering successfully around some asteroids to pick-up the floating bonus icon. This is still an 'award', but it is used in game-play to help the player get further in the game. The value on the award in inclusive to the game itself.
An extrinsic award for the same game would be to award the player a 'badge' that they display on their portal profile for reaching level 5 of the game. The 'badge' has no intrinsic value in the game, it is simply an achievement for bragging rights to other players. Furthermore, this extrinsic reward might have it's own value (such as Microsoft Gamer Points) that transcends the single game, and turn a system of games into a meta-game.
(more after the jump)
Read The Full Article:
http://www.8bitrocket.com/newsdisplay.aspx?newspage=38370
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Add to myYahoo!If Final Fantasy XIII director Motomu Toriyama had his choice, guess what game in the Final Fantasy series he'd like to remake? Go on, guess.
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EALA lead designer Sam Bass discusses the ideas that his team has injected into Command & Conquer 4, the last game in the series, to help make the RTS genre more approachable to newcomers and more satisfying to all.
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Add to myYahoo!A look at what the games we play have to say about us.
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Add to myYahoo!Moviebob interviews the bestselling author about books, videogames and his new movie, Diary of a Wimpy Kid.
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Add to myYahoo!This week MovieBob take a stab at Repo Men.
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Add to myYahoo!Dismantlement: Alarm Clock is here and it's dismantling time again! It's always a joy when a new dismantlement game comes out, and Dismantlement: Alarm Clock is one of those great ways to kill a few minutes. Have fun dismantling that annoying clock! Just try not to blow up.
Read The Full Article:
http://jayisgames.com/archives/2010/03/dismantlement_alarm_clock.php
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Add to myYahoo!The chosen one begins the quest for the crystal, if only they had a map.
Be sure to join A Good Knight's Quest Facebook Fan Page here.
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